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AI Insights · Timothy · April 2022

Top Down Games on Android in Ecuador: Q1 2022 Performance

Q1 2022 saw notable trends in the performance of top-down games on Android in Ecuador, with fluctuations in downloads, revenue, and active users across the leading titles.

Top Down Games on Android in Ecuador: Q1 2022 Performance

Throughout the first quarter of 2022, top-down games on the Android platform in Ecuador exhibited interesting trends in terms of downloads, revenue, and active users. Below is a closer look at the performance of the top five games in this category, based on data from Sensor Tower.

Clash Royale from Supercell saw a varied revenue pattern, peaking at around $8.3K in early February. Weekly downloads for this game were highest in the week of January 17, reaching approximately 34K. Active users experienced a slight decline from 838K at the end of December to 738K by the end of March.

Parcheesi STAR Online by Gameberry Labs showed a steady decline in weekly revenue, starting at $3.2K at the end of December and dropping to $2.5K by the end of March. Downloads were relatively stable, fluctuating between 18K and 22K throughout the quarter. Active users saw a more pronounced decline, from 363K at the end of December to 288K by the end of March.

Mobile Legends: Bang Bang from Moonton had its highest revenue in the last week of December at $4.3K, with a general downward trend to about $2.4K by the end of March. Weekly downloads peaked at 6.5K in late January but decreased to around 2.5K by the end of March. The active user count decreased from 135K at the end of December to 108K by the end of March.

Brawl Stars, another Supercell title, showed a decrease in weekly revenue from $3.6K at the end of December to about $1.7K by the end of March. The highest weekly downloads were recorded at 14K at the end of December, dropping to approximately 4.7K by the end of March. Active users also saw a decline from 156K at the end of December to 118K by the end of March.

League of Legends: Wild Rift by Riot Games experienced a consistent decline in revenue, starting at $1.9K at the end of December and ending at $1.7K by the end of March. Downloads fluctuated throughout the quarter, peaking at 2K in late February. Active users saw an increase from 21K at the end of December to 23K by February, but then dropped to 22K by the end of March.

For more detailed insights and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022